Fantasy football: it’s more than just a buzzword around the office water cooler; it’s a vibrant game that puts you in the driver’s seat as the owner, general manager, and head coach of your very own virtual football team. Imagine competing against friends, drafting a dream team composed of real NFL players, and earning points based on their actual on-field performances each week. For instance, if you have a star quarterback like Lamar Jackson on your fantasy roster and he throws a touchdown in a game, your fantasy team scores points. Tally up all the points accumulated by your players each week, and the team with the highest score emerges victorious in that matchup. Sounds straightforward, right? Well, there’s a bit more to it than meets the eye, but that’s the exciting part!
Beyond the initial draft that kicks off the season, fantasy football also offers different league types, including auction leagues, which we’ll explore further. As fantasy football’s popularity has exploded, so has its depth and complexity. However, at its heart, you’re managing a team within a league, typically consisting of 10 to 12 teams, and engaging in weekly head-to-head battles against different opponents.
Just like in the real NFL, you have the flexibility to make roster adjustments. If a player is underperforming, you can release them. You can negotiate trades with other team owners to bolster your squad. And if a player isn’t currently on any team roster in your league, they’re up for grabs via the waiver wire, allowing you to add them to your team.
And yes, just like the NFL season culminates in the Super Bowl, fantasy football leagues also have playoffs! Typically held during Weeks 14-16 of the NFL season, the fantasy playoffs determine the ultimate league champion. Whether you’re playing purely for bragging rights or for cash prizes, that’s the captivating world of fantasy football in a nutshell!
League Types in Fantasy Football
Redraft Leagues: This is the most common and beginner-friendly type of fantasy football league. In redraft leagues, you start fresh each year, drafting a brand-new team at the beginning of every season. This format ensures that every season is a clean slate and provides a level playing field for all participants annually.
Keeper Leagues: Keeper leagues offer a sense of continuity from year to year. In this format, league owners remain consistent across seasons. Each owner gets to “keep” a specified number of players from their roster from the previous year. For example, a league might decide on three keepers per team. In the initial year, you conduct a redraft, where everyone drafts a full team. In the subsequent seasons, each owner selects their designated keepers to retain. The remaining roster spots are then filled through a draft with all the players not kept. Imagine drafting a rookie sensation like Patrick Mahomes; in a keeper league, you could potentially hold onto him for his entire career! Players not designated as keepers become available in the draft pool for any team to select.
Dynasty Leagues: Dynasty leagues take the keeper concept to the extreme, offering the deepest level of long-term engagement. Like keeper leagues, owners remain in the league for multiple years. However, instead of keeping just a few players, you retain your entire team from season to season. This format significantly elevates the importance of younger players. Their long-term potential makes them highly valuable, often more so than aging veterans nearing retirement. Dynasty leagues create a dynamic trading environment. Do you trade away a productive veteran for future draft picks or younger talent? These are the strategic questions that make dynasty leagues incredibly engaging for dedicated fantasy football enthusiasts.
League Formats: How to Play Fantasy Football
Head-to-Head Leagues: The most popular format, head-to-head leagues mirror the weekly matchups of the NFL season. Each week, your fantasy team is pitted against another team in your league. The team that scores more fantasy points in that week earns a win. Throughout the fantasy regular season, teams accumulate wins and losses. At the end of the regular season, typically after Week 13, the teams with the best win-loss records advance to the playoffs.
Best Ball Leagues: Best ball leagues are designed for maximum drafting fun with minimal in-season management. In this format, you draft your team, and then you’re essentially hands-off for the rest of the season. There are no weekly lineup decisions. Instead, each week, the system automatically optimizes your team’s score by selecting the highest-scoring players at each position from your roster. Think of it as a “set it and forget it” approach to fantasy football. Best ball leagues often eliminate waiver wire transactions and trades. They are perfect for fantasy players who love the draft process but may not have the time or inclination to actively manage their teams throughout the NFL season.
Rotisserie (Roto) Leagues: Rotisserie, or Roto, leagues employ a different scoring system that focuses on cumulative statistics across the entire season. Leagues define a set of statistical categories, such as passing touchdowns or rushing yards. For each category, teams are ranked based on their total accumulation. For example, in a 10-team league, the team leading in passing touchdowns would earn 10 points, the second-place team would earn 9, and so on. Points are awarded in each statistical category and then summed up to produce a total score for each team. The team with the highest total score at the end of the season is crowned the champion. While historically significant in fantasy sports, Roto scoring is now rarely used in fantasy football, being more prevalent in fantasy baseball.
Points Only Leagues: Points only leagues are the simplest format, focusing solely on total points accumulated over the entire season. Instead of weekly matchups, your team’s overall point total is the only metric that matters. The team that amasses the most fantasy points from Week 1 to Week 17 (or Week 18 in some cases) is declared the league champion. Similar to Roto, points only formats are quite uncommon in modern fantasy football leagues.
Draft Formats: Building Your Fantasy Team
Standard (Snake or Serpentine) Drafts: The standard, or snake draft, is the most common format for drafting players in fantasy football. Drafts consist of multiple rounds, and a draft order is established, either predetermined or randomly assigned. Each team owner, in turn, selects players to build their roster. In a 10-team league, the draft order “snakes” back and forth. The team picking last in the first round will then pick first in the second round, and so on (1-10, 10-1, 1-10, etc.). This serpentine pattern ensures fairness and balances draft position across rounds.
Auction Drafts: Auction drafts provide a unique and engaging alternative to snake drafts, adding a layer of strategy and player valuation. Instead of a fixed draft order, each team owner starts with a predetermined budget of “fantasy money” to bid on players, for example, $200. Owners take turns nominating players to be auctioned off. Any owner can bid on a nominated player, and bidding continues until only one owner remains, winning the player for their final bid price. Auction drafts require careful budget management and strategic bidding to acquire your target players while staying within your allocated funds.
Scoring Variations: How Fantasy Points are Earned
Standard Scoring: Standard scoring is the baseline system in fantasy football, emphasizing yardage and touchdowns, with penalties for turnovers.
- Offense:
- 25 Passing Yards: 1 point
- Passing Touchdown: 4 points
- 10 Rushing or Receiving Yards: 1 point
- Rushing or Receiving Touchdown: 6 points
- Interception or Lost Fumble: -2 points
- Kicking:
- Extra Point: 1 point
- 0-39-yard Field Goal: 3 points
- 40-49-yard Field Goal: 4 points
- 50+ yard Field Goal: 5 points
Point Per Reception (PPR) Scoring: PPR leagues elevate the value of receptions, making wide receivers, tight ends, and pass-catching running backs significantly more valuable. PPR scoring follows the standard scoring system but adds one point for every reception. This format rewards players who are heavily involved in the passing game, even if they don’t accumulate massive yardage or touchdowns. Half-PPR leagues are also popular, awarding 0.5 points per reception, striking a balance between standard and full PPR.
Bonus Point Scoring: Many leagues enhance the excitement by incorporating bonus points for reaching significant statistical milestones. For example, a quarterback might earn an extra 3 fantasy points for throwing for over 300 yards in a game. Bonus points incentivize and further reward exceptional performances. Bonuses can be awarded for various achievements, such as long touchdowns (e.g., additional points for a 50-yard touchdown reception), or high yardage totals. The specific bonus structure is customizable based on league preferences.
Defense/Special Teams (DST) Scoring: Fantasy football scoring isn’t limited to offensive players. Teams can also earn points based on the performance of their defense and special teams units (DST). In DST leagues, you draft an entire NFL team’s defense, such as the Chicago Bears’ defense. Points are awarded for defensive stats like sacks, interceptions, fumbles recovered, and touchdowns scored by the defense. Some leagues also award or deduct points based on points allowed and yards allowed by the defense, adding further complexity to DST scoring.
Individual Defensive Player (IDP) Scoring: For the most in-depth defensive scoring, some leagues utilize Individual Defensive Player (IDP) formats. Instead of drafting team defenses, you draft individual defensive players from various NFL teams. IDP scoring focuses purely on the statistical output of each individual defensive player on your fantasy roster. There isn’t a universally standardized IDP scoring system. Typically, points are awarded for a wide range of defensive statistics, including tackles, sacks, interceptions, passes defended, forced fumbles, and more. IDP leagues are considered a more advanced format, adding a significant layer of complexity and expanding the player pool considerably.
Roster and Starting Lineup Requirements: Structuring Your Team
Standard Rosters: A typical standard fantasy football roster and starting lineup consists of:
- 1 Quarterback (QB)
- 2 Running Backs (RB)
- 2 Wide Receivers (WR)
- 1 Tight End (TE)
- 1 FLEX position (typically RB, WR, or TE)
- 1 Kicker (K)
- 1 Team Defense/Special Teams (DST)
- 7 Bench spots
2 QB & Superflex Leagues: To increase the importance of the quarterback position, some leagues employ 2 QB or Superflex formats. 2 QB leagues require you to start two quarterbacks each week. Superflex leagues provide an additional flex position that can be filled by a quarterback, running back, wide receiver, or tight end. The Superflex spot offers roster flexibility and further elevates quarterback value.
IDP Rosters: Leagues incorporating Individual Defensive Players (IDP) will adjust roster requirements to accommodate defensive positions. IDP leagues replace the team defense (DST) spot with multiple IDP slots. Common IDP positions include defensive linemen (DL), linebackers (LB), and defensive backs (DB). The number of IDP slots and specific positional breakdowns vary depending on league preferences. IDP leagues significantly expand roster sizes and starting lineup complexity.
Waiver Wire vs. Free Agency: Acquiring Players Mid-Season
Waiver Wire: The waiver wire system provides a structured and fair method for adding players who are dropped by other teams or are newly available free agents. If a player on your roster is underperforming or gets injured, you can drop them and attempt to acquire a replacement player from the waiver wire. In most leagues, when a player is dropped, they don’t immediately become a free agent. Instead, they go on waivers for a brief period, typically 2-3 days. This waiver period prevents a “first come, first served” rush to grab newly available players and allows all league owners a chance to put in a claim for them.
For example, if a starting running back suffers an injury during a game, the backup running back becomes a highly sought-after waiver wire target. The waiver period ensures it’s not just a race to the league website for the quickest owner. Owners can submit waiver claims for players they want to acquire. If multiple owners put in claims for the same player, waiver priority determines who gets the player.
Waiver priority is often initially set based on the draft order, with the owner who drafted last having the highest waiver priority. As waiver claims are processed, priority can reset based on various systems. One common method is a rolling waiver system where the owner who successfully claims a player drops to the lowest waiver priority. Another system uses league standings, giving higher waiver priority to teams with worse records.
Some leagues utilize a Free Agent Acquisition Budget (FAAB) system for waivers. Each team is given a set budget of virtual money, like $100, to use for waiver claims throughout the season. When claiming a player, owners submit blind bids. The highest bidder wins the player, and their bid amount is deducted from their FAAB budget. FAAB adds a strategic element to waiver acquisitions, requiring owners to manage their budgets carefully and prioritize their bids throughout the season.
Free Agency: In contrast to the waiver wire, free agency is a simpler, “first come, first served” system for adding players. When a player is dropped by a team, they immediately become a free agent and are available for any other team to add to their roster. There’s no waiver period or priority system. The first owner to claim the free agent player gets them. Free agency is a faster-paced system that rewards quick reactions but can sometimes feel less fair than the waiver wire, especially in competitive leagues.